The Officer is the third and final class in the 1.10-1.13 builds, and the third of five in 2.0.
The Officer serves several roles in his team. The Officer can spot enemy positions with his binoculars and direct team mates while calling in artillery and gas strikes to support his allies. The Officer is often required to stay behind the attacking force, keeping out of harms way. Should he be locked in combat, the officer is equipped with a handgun for ranged combat, which he can use to pistol whip opponents should they get too close.